I suggest...

Create your own game modes

add a simple plug and play script editer to be able to program your own game modes with out having to learn c++ etc.

for example you may wish to create a capture the flag game mode which you have to run across the world with out dying to capture the flag on the other side.

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    steven shared this idea  ·   ·  Admin →
    AdminMike (Creator, Cubelands) responded  · 

    Yeah I’d love this. Just need to explore what the options are for in-game scrpting in Unity.

    3 comments

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      • HallGrimz commented  · 

        See the unity forums, there is a big topic about ingame coding.

      • ninjaTiki398 commented  · 

        Yeah, I'm not too big on that. Out of all scripting languages, I only know lua. Plus I think that just adding a few special gamemodes has been considered, I don't think we need the sandbox in this game to be THAT big.

      • Aluminus commented  · 

        Lua for in-game scripting is pretty common.
        Look up the game called "RigidChips" very fun, very flexible, some users have created amazing things using Lua in that game!

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